Stun / Stunned
A sideways pawn cannot move by any means until its stun is reversed.
Also indexed as:Stunning · Reversing a Stun · stunned pawn · 晕眩 · 解除眩晕 · 起身
Reference facts
Stun: House moves onto Dark Arts
Original wiki schematics: symbols explain categories; positions and arrows explain procedures. They do not reproduce the physical icons, board coordinates or adjacency between named locations. Check the physical board and official rulebook for actual routes and component artwork.
HHouse PawnDDark Arts PawnSideways = stunned
H ends its move on the space occupied by D.
Place both pawns sideways; this is a stun, not a bump.
The House Player chooses an adjacent space for D; both stay stunned.
This relocation belongs to the collision procedure. A stunned pawn cannot otherwise use card movement or effects to move; recovery occurs during its owner’s Replenish action.
Read the complete worked example →Effect & use
Place the stunned pawn sideways. Events or card effects may stun pawns. If a House Pawn ends movement on a Dark Arts Pawn, both are stunned and the House Player relocates the Dark Arts Pawn to an adjacent space.
Where to find it / how to resolve it
Apply stun when the relevant effect or House-initiated collision occurs. A Replenish Action stands up all stunned pawns belonging to the active player.
Restrictions & timing
- Movement cards, direct movement and flight effects cannot move a stunned pawn.
- Dark Arts-initiated contact follows Bumped instead; do not automatically apply the House collision procedure.
Where guides use this entry
A Dark Arts pawn landing on a house pawn causes a bump. A house pawn landing on a Dark Arts pawn causes stunning.
Compare Your Next Action →Refill and recover now, or move before refilling?Replenish restores options and pawns, but a House Replenish also advances the opposing clock.
Compare Your Next Action →Dark Arts: move now, or recover and refill?Explore spends a hand card for movement. Dark Arts Replenish keeps the existing hand, restores stunned pawns and draws to five without the House Replenish path advance.
Sources & revision history
Page numbers refer to printed rulebook pages. Each link opens the PDF spread containing that page.
- Stunning defines sideways status, its movement prohibition and recovery through Replenish.
Rules source review: · Initial entry checked against the publisher’s public rulebook.
Changes affecting this page
- · 1.6.0
Consistent terms, section search and two-side teaching
Unified 35 sourced English–Chinese terms and registered all three open rule questions. Search and guide backlinks now lead to matching sections in the current language. Added card-flow diagrams, conditional Dark Arts lessons and exact movement allowances alongside the five existing House comparisons. Unknown rules, routes, card effects and future draws remain unfilled.
View this revision → - · 1.3.0
Content quality work in this revision
Added a 24-category component catalogue, nine sourced card examples and a rechecked Alohomora entry; the catalogue remains an identified sample rather than a complete Acquire Deck. Added a complete setup and first-round walkthrough with a player-count checklist, cross-links across all eight guides, reference information boxes, a clarification register, page-specific history and local correction drafts. This records reviewed preview content, without announcing the custom-domain launch.
View this revision → - · 1.2.0
Diagrams, tabletop reference and navigation
Added original component, movement and encounter schematics, a printable quick reference, site-wide search, spelling suggestions and shareable filters. Reference entries and examples gained section navigation. Diagrams explain rules without claiming exact board coordinates.
View this revision → - · 1.1.0
First source-checked reference library
Published 40 bilingual entries and eight hypothetical rule examples alongside eight guides. Entries and examples include printed-page sources, related terms and review dates. Full-text search indexes the visible guide, entry and example text.
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