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Obstacles and Castle Walls

Four printed obstacle types restrict House movement; castle walls are a separate impassable map boundary.

Also indexed as:Locked Doors · Protective Spells · Physical Objects · Water · Castle Walls · 上锁的门 · 防护咒 · 实体物体 · 水域 · 墙壁

Effect & use

Locked Doors, Protective Spells, Physical Objects and Water block House Pawns unless a card effect permits crossing the relevant obstacle. Dark Arts Pawns can pass these four obstacle types freely.

Where to find it / how to resolve it

Read the boundary and obstacle symbols between the intended pair of adjacent spaces, then check the active card effect before moving.

Restrictions & timing

  • Players cannot move through castle walls; they are not one of the four obstacle types.
  • Dark Arts Pawns still cannot enter Protected Areas, despite freely crossing obstacles.

Sources & revision history

Page numbers refer to printed rulebook pages. Each link opens the PDF spread containing that page.

Rules source review: · Initial entry checked against the publisher’s public rulebook.

Changes affecting this page

  1. · 1.6.0
    Consistent terms, section search and two-side teaching

    Unified 35 sourced English–Chinese terms and registered all three open rule questions. Search and guide backlinks now lead to matching sections in the current language. Added card-flow diagrams, conditional Dark Arts lessons and exact movement allowances alongside the five existing House comparisons. Unknown rules, routes, card effects and future draws remain unfilled.

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  2. · 1.3.0
    Content quality work in this revision

    Added a 24-category component catalogue, nine sourced card examples and a rechecked Alohomora entry; the catalogue remains an identified sample rather than a complete Acquire Deck. Added a complete setup and first-round walkthrough with a player-count checklist, cross-links across all eight guides, reference information boxes, a clarification register, page-specific history and local correction drafts. This records reviewed preview content, without announcing the custom-domain launch.

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  3. · 1.2.0
    Diagrams, tabletop reference and navigation

    Added original component, movement and encounter schematics, a printable quick reference, site-wide search, spelling suggestions and shareable filters. Reference entries and examples gained section navigation. Diagrams explain rules without claiming exact board coordinates.

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  4. · 1.1.0
    First source-checked reference library

    Published 40 bilingual entries and eight hypothetical rule examples alongside eight guides. Entries and examples include printed-page sources, related terms and review dates. Full-text search indexes the visible guide, entry and example text.

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Suggest a sourced correction →All wiki changes →Unresolved rule questions →