Multi-Move
A card with two movement values can move two different pawns or combine the values on one pawn.
Also indexed as:Multi Move · 3 + 3 · movement values · Movement Points · Backtrack · 多段移动 · 移动点 · 回走
Reference facts
- Type
- Rule mechanism
- Category
- Rules & objectives
- Rules basis
- MinaLima public rulebook; printed-page references below.
Effect & use
For a 3 + 3 card, move two pawns up to three spaces each, or one pawn up to six. When moving two pawns, choose which printed movement value to resolve first.
Where to find it / how to resolve it
Play a card displaying two movement diamonds as part of Explore, following normal adjacency, obstacle and pawn-status rules.
Restrictions & timing
- Do not redistribute the values as 2 + 4 across two pawns; each uses its designated value.
- Pawns cannot backtrack through spaces passed earlier in the same turn or end where they began that turn. Stunned pawns cannot move.
Where guides use this entry
Movement connects fully adjacent spaces. House pawns face four obstacle types: Locked Doors, Protective Spells, Physical Objects and Water. Dark Arts can cross those obstacles, but Protected Areas still restrict them. Castle walls…
Compare Your Next Action →Dark Arts: one pawn up to 6, or two pawns up to 3 each?Use the same printed Gathering Dark Forces 3 + 3 face in both choices. Combining its two values and assigning one to each pawn are legal; reallocating it as 2 + 4 is not.
Sources & revision history
Page numbers refer to printed rulebook pages. Each link opens the PDF spread containing that page.
- Both movement sections use 3 + 3 examples; the glossary defines backtracking.
Rules source review: · Initial entry checked against the publisher’s public rulebook.
Changes affecting this page
- · 1.6.0
Consistent terms, section search and two-side teaching
Unified 35 sourced English–Chinese terms and registered all three open rule questions. Search and guide backlinks now lead to matching sections in the current language. Added card-flow diagrams, conditional Dark Arts lessons and exact movement allowances alongside the five existing House comparisons. Unknown rules, routes, card effects and future draws remain unfilled.
View this revision → - · 1.3.0
Content quality work in this revision
Added a 24-category component catalogue, nine sourced card examples and a rechecked Alohomora entry; the catalogue remains an identified sample rather than a complete Acquire Deck. Added a complete setup and first-round walkthrough with a player-count checklist, cross-links across all eight guides, reference information boxes, a clarification register, page-specific history and local correction drafts. This records reviewed preview content, without announcing the custom-domain launch.
View this revision → - · 1.2.0
Diagrams, tabletop reference and navigation
Added original component, movement and encounter schematics, a printable quick reference, site-wide search, spelling suggestions and shareable filters. Reference entries and examples gained section navigation. Diagrams explain rules without claiming exact board coordinates.
View this revision → - · 1.1.0
First source-checked reference library
Published 40 bilingual entries and eight hypothetical rule examples alongside eight guides. Entries and examples include printed-page sources, related terms and review dates. Full-text search indexes the visible guide, entry and example text.
View this revision →