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Dark Arts Player Location Card

The location objective drawn by the Dark Arts Player when taking the red Progress Token.

Also indexed as:Dark Arts Location Card · Dark Arts Location · White Tomb · 白色坟墓 · 白墓 · 黑魔法地点

Effect & use

The required number of Dark Arts Pawns must occupy the indicated location simultaneously while all three Progress Tokens are secured. The printed victory example uses the White Tomb with two pawns.

Where to find it / how to resolve it

Immediately draw the card when taking the red Progress Token at a Red Event Space. The published thresholds are three pawns at the first red event, two at the next red event, and one at the last path space, where a card must be taken if not already held.

Restrictions & timing

  • Reaching the location before securing all three Progress Tokens is not sufficient to win.
  • The White Tomb is an explicit example, not the only possible target. Read the actual Location Card’s coordinates and map.
  • Pages 22 and 23 differ on the timing of the pawn count. Whether an earlier objective automatically changes at the final space needs publisher clarification.

Sources & revision history

Page numbers refer to printed rulebook pages. Each link opens the PDF spread containing that page.

Rules source review: · Initial entry checked against the publisher’s public rulebook.

Changes affecting this page

  1. · 1.6.0
    Consistent terms, section search and two-side teaching

    Unified 35 sourced English–Chinese terms and registered all three open rule questions. Search and guide backlinks now lead to matching sections in the current language. Added card-flow diagrams, conditional Dark Arts lessons and exact movement allowances alongside the five existing House comparisons. Unknown rules, routes, card effects and future draws remain unfilled.

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  2. · 1.3.0
    Content quality work in this revision

    Added a 24-category component catalogue, nine sourced card examples and a rechecked Alohomora entry; the catalogue remains an identified sample rather than a complete Acquire Deck. Added a complete setup and first-round walkthrough with a player-count checklist, cross-links across all eight guides, reference information boxes, a clarification register, page-specific history and local correction drafts. This records reviewed preview content, without announcing the custom-domain launch.

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  3. · 1.2.0
    Diagrams, tabletop reference and navigation

    Added original component, movement and encounter schematics, a printable quick reference, site-wide search, spelling suggestions and shareable filters. Reference entries and examples gained section navigation. Diagrams explain rules without claiming exact board coordinates.

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  4. · 1.1.0
    Narrowed the final-phase example

    Removed an impossible starting state from the last-space example. It begins with white and orange Progress Tokens, then takes the red token and Location Card together. Existing-hand and earlier-Location-Card questions are explicitly left unresolved.

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  5. · 1.1.0
    First source-checked reference library

    Published 40 bilingual entries and eight hypothetical rule examples alongside eight guides. Entries and examples include printed-page sources, related terms and review dates. Full-text search indexes the visible guide, entry and example text.

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